Argomenti trattati
At the rear of the grid on the iconic Mount Panorama, an unusual sight captures attention: cars are facing the wrong direction ahead. This unsettling image foreshadows the chaos that is about to unfold. As the lights turn green, utter mayhem erupts. This chaotic beginning encapsulates the current state of Project Motor Racing.
At first glance, Project Motor Racing appears to be the racing game enthusiasts have long desired, featuring a diverse lineup of cars, many of which are often overlooked in contemporary racing simulations. The absence of a free-to-play model or subscription fee, along with a lesser emphasis on multiplayer aspects, seems to promise a fulfilling gaming experience. However, the reality is marred by frustrating AI behavior, an inconsistent penalty system, and numerous bugs, ultimately leaving much to be desired in terms of gameplay.
The evidence
This title serves as a spiritual successor to the now-obsolete Project CARS series, originally developed by Slightly Mad Studios. Following the studio’s acquisition by Codemasters, which was subsequently purchased by EA, the Project CARS legacy has been handed over to Straight4 Studios. Despite the logo changes, the essence of what was once a beloved franchise remains, albeit with a rougher edge.
Specifically, Project Motor Racing seeks to continue from where Project CARS 2 left off, disregarding the more casual approach taken by Project CARS 3. This transition can be likened to a sequel in a film franchise that completely dismisses the previous installment’s events, leading to a jarring experience. Unfortunately, the game quickly reveals its flaws.
Career mode and customization
On a brighter note, the single-player career mode in Project Motor Racing offers a solid foundation, allowing players to choose from varying starting budgets. Whether entering the sport with minimal funds or diving into top-tier classes, the game provides flexibility, including the option to maintain multiple career paths simultaneously. This feature is particularly welcomed when sharing the game with family or friends.
Moreover, in-game earnings can be tailored to suit individual play styles, with choices ranging from a simple flat payout to performance-based bonuses. This adaptability is commendable, but the limitations of the management system are evident. Players will find a lack of options for customizing their teams or cars, which may disappoint those seeking a deeper simulation experience.
Racing dynamics and AI behavior
Once players have selected their cars and assembled a team, the campaign shifts to a straightforward format of entering events and striving for victory. However, the racing experience itself can be frustratingly undermined by aggressive AI and an unfair penalty system. The AI often behaves as if players are invisible, frequently colliding without hesitation. The lack of proximity indicators or a spotter exacerbates this issue.
Racing on the PS5, players will find that the opponent count is capped at 15 in single-player mode, which feels insufficient for a racing simulation of this nature. Given the erratic driving patterns of the AI, it remains unclear whether adding more competitors would enhance the experience or further complicate matters.
Punitive penalties and their impact
The penalty system is particularly harsh, often penalizing players for actions beyond their control. For instance, if an AI driver forces a player off the track, they may receive a two-second penalty for exceeding track limits, regardless of the circumstances. This creates a disheartening experience, as valuable time and positions can be lost through no fault of their own.
In contrast, games like Assetto Corsa Competizione implement a more forgiving penalty system, only penalizing players when they gain an advantage from leaving the track. This discrepancy highlights the need for Project Motor Racing to refine its approach to penalties, ensuring a more balanced and enjoyable racing experience.
Visuals and handling
At first glance, Project Motor Racing appears to be the racing game enthusiasts have long desired, featuring a diverse lineup of cars, many of which are often overlooked in contemporary racing simulations. The absence of a free-to-play model or subscription fee, along with a lesser emphasis on multiplayer aspects, seems to promise a fulfilling gaming experience. However, the reality is marred by frustrating AI behavior, an inconsistent penalty system, and numerous bugs, ultimately leaving much to be desired in terms of gameplay.0
At first glance, Project Motor Racing appears to be the racing game enthusiasts have long desired, featuring a diverse lineup of cars, many of which are often overlooked in contemporary racing simulations. The absence of a free-to-play model or subscription fee, along with a lesser emphasis on multiplayer aspects, seems to promise a fulfilling gaming experience. However, the reality is marred by frustrating AI behavior, an inconsistent penalty system, and numerous bugs, ultimately leaving much to be desired in terms of gameplay.1
What happens next
At first glance, Project Motor Racing appears to be the racing game enthusiasts have long desired, featuring a diverse lineup of cars, many of which are often overlooked in contemporary racing simulations. The absence of a free-to-play model or subscription fee, along with a lesser emphasis on multiplayer aspects, seems to promise a fulfilling gaming experience. However, the reality is marred by frustrating AI behavior, an inconsistent penalty system, and numerous bugs, ultimately leaving much to be desired in terms of gameplay.2